![]() ![]() Some relevant points, sorry for the length of it all:īecause the game treats Savagery as a "default skill" when Zolhan's/Feral procs you will still get all the juicy benefits of Savagery as well. ![]() For a recent post of mine on this, refer here. Weapon Pool Skill mechanics are somewhat confusing and I feel it's important to reiterate on how they work. If you hit a target you will either activate Zolhan's, activate Feral Hunger or neither, but never both simultaneously. WPS' cannot all proc on the same attack, only one of them will proc at the same time. Savagery, among at least 3 other skills, is treated as one. I could probably make a video for half of this, really.īoth Zolhan's Technique and Feral Hunger are "Weapon Pool Skills", meaning they proc on default attacks. At this point I feel the build is completely flexible and the only real "requirements" for me are Oleron's Rage, Feral Hunger and Field Command (Savagery and it's alternatives largely being personal preference). On a point-to-point basis Squad Tactics and Brute Force likely aren't worth it so feel free to take points out and put them in totems or pets if you like. I still think Primal Bond is decent, particularly because of the damage absorption, but it's going to have the same problems that Squad Tactics and Brute Force does (diminished returns when you already have like 400%+ physical/elemental damage). So I wasn't using Oleron's Rage, I was using Squad + Primal Bond. Squad Tactics, at the time, gave attack speed. The pets are also okay but I don't think they're worth the investment either without gear (and Emboldening Roar in the Briarthorn line is likely just as inefficient as my current choices). I don't use or like totems so I don't care to spend points anywhere else. With +skills you'll have a lot more freedom.Īuto-attack build. My personal recommendation is to go Savagery with Oleron's Rage but if you want the AoE power of Primal Strike try this instead. My level 85 build is able to get everything I want, for example. Personally, because I tend to use mostly auto-attack builds this isn't a big boon for me on my Warder as it is on my Blademaster as there's less skills I want. The reason these are more desirable isn't just because the base effects are strong but it means you can pump points elsewhere. This means using Primal Bond or Stormcaller's Pact accordingly, though Oleron's Rage (Soldier) is likely better than both due to OA being so strong. The first is physical-based, the second is elemental and both can be used with weapon procs such as Feral Hunger. These tend to be more powerful per point saved (so you could save up to ~43 points using these instead of Savagery/Primal Strike). Primal Strike has better clear-speed from my experience but Savagery/Cadence has better survivability due to being able to use Feral Hunger.Ĭadence itself is likely more powerful (and requires less points) than the Savagery line but I enjoy Savagery's attack speed and OA bonuses which, despite the points needed, may make up for it.Īlternatives are a Mistborn Talisman (Troll Rage skill) or a Shard of Beronath (Beronath's Fury skill) instead. Released in 2016, it currently has two expansions: Ashes of Malmouth and Forgotten Gods. This ARPG features complex character development, hundreds of unique items, crafting and quests with choice & consequence. ![]() Grim Dawn is an action role-playing game for the PC, developed by veterans of Iron Lore Entertainment, the creators of Titan Quest.Įnter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard earned. ![]()
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